Stylized Town Alley

A personal project where I tried to apply the knowledge I gained from a mentorship with Lucas Annunziata, which I was fortunate to have a while ago. I tried my hand at slightly more serious/realistic stylized PBR.

Lots of inspiration for both art and modular approach taken from Ranko Prozos' Vagrant Story artworks, and Philip Klevestavs' Snowy Little Town.

Really enjoyed exploring Unreal Engine 5 and trying to utilize as much of its tools as possible to make faster progress. Happy to get some more complex shaders up than I was previously used to and spent a lot of time learning lighting theory and execution in UE.

Big thanks to Domen Kozelj for continuous feedback and inspiration!

Trim sheet used for all the wood elements

Trim sheet used for all the wood elements

Some of the props and construction pieces

Some of the props and construction pieces

Vertex paint shader with a mask and fake depth